; as (or like, or in the form of)
= the same as/identity
-> transforms or transformative as
Instantiation: An instance of a representation. Example: What color shirt am I wearing? blue? that you know what color I am wearing means you have an instance of my shirt and it's color. What color was I wearing yesterday? You don't know, you do not have an instance. But you do have an instance that I was wearing a shirt. But I never wore a shirt yesterday, I wore a mumu. So you have an instance of my wearing a shirt, but that instance is wrong. But now you know I was wearing a mumu, so you have some instance of my wearing a mumu but you don't know if it had flowers or not. your mumu instance is very limited. This is what is happening with representations when they are instantiated in physical organisms. The organism creates an instance of a representation. Instantiations may be true or false, because true and false themselves are instantiated ideas.
Instantiation accounts for Don Hoffman's arguments, Chopra's observations of meaning, and Searles insistence on a reductive materialism that produces the contents and experience of consciousness, while adhering to the phsyical phenomena. eg. I needed Acetyl-choline to move my eyes to look at the mumu I moved arms to buy and then put on. But to be clear, there is no such thing as a mumu in physics. The representational and the non-representational, the physical and the non-physical, must both exist for experience to occur. The magic of experience is instantiation, where the structure and nature of experience can be altered both by changing the representations or by changing the physical phenomena which instantiate the representation.
Function: An action of an object. A change or alternation of objects or a relationship between objects and functions.
Transformation: where two objects become one object (either physical or non-physical) or where one object becomes two via some function. reductive-transformations (such as in chemistry) are auto-functions. ie. the function is intrinsic to the interaction and transformation of the objects.
Awareness: A function that indicates a specific object. awareness is the awareness of an object.
Representation: any idea, object, meaning, value, information.
Representation Function: One (or more) objects as one (or more) other objects. Some X as Y. Examples of representation functionality are "like" statements and situations, associations between objects. The formation of groups and sets. Values and valuations are representations. Also, transformations in physics demonstrate the same functionality as representational transformation but is not (or is proto) representational
Reflection: where one physical structure responds to the signals of another physical structure. the response does not need to be one to one, and it can be inverted or extended over time and space.
Co-occurrent: that two things occur together. these things typically occur at the same time, but this is not a necessary precondition. The co-occurrence can happen through time. That is, non-local co-occurrence can happen over time, if the the co-occurrent phenomena share information.
Shared information: Two or more organisms have the same or sufficiently similar instantiations of a representation. One example of this is information transfer or signaling. But two organisms can independently have the same information and in those situations that information is shared. An example of this is state information. Human beings share most of the same structures and meanings for things because our biology instantiates those representations in the same way. eg. color experience is shared.
Arbitrary: functions or actions which may be random or may not be random. any action or function where the outcome or initiation of the action is unknown. Arbitrariness typically occurs when the constraints to what or when or where an action may occur are unknown.
Illusion. Any representation, idea, experience, even that has no actual physical correlate. Sunrises and sunsets are examples of illusions. True and false are also examples of illusions. For example, true and false are state conditions, physics is stateless and physical phenomena do not carry truth values. We use true and false to model physical phenomena, but our models are not the actual physical phenomena. Thus true and false are illusions we project onto physical phenomena. Illusions are any representation that looks like an extrinsic fact about the universe, which is actually a subjective fact or experience.
Stigmergy: a process where a signal or object induces some action in a cell or organism. The action induced may vary widely from organism to organism depending on the state of the organisms or depending on subtle variations in the group of signals or objects the organism interacts with.
Asemic: The minimal indication of meaning, where the meaning remains ambigous. A representation of a function or object that is meaningful but also ambiguous. Complex representations are built from complexes of asemic precursors. Asemic information becomes non-asemic when many asemic indications instantiate more concrete meanings.
The minimalist asemic representation is that a function or object is the same or different, or that a function or object is familiar or novel. Whether something is same or different / familiar or novel is not an extrinsic fact, but a functional or computational determination. The minimal asemic representation asserts that the represented object or function is familiar or novel. the assertion of meaning does not need to be veridical, it can be a subjective illusion. (a tightly coupled interaction between 3 or more stigmergic functions, where an input signal induces (or not) an output in each function, appears to be asemic. Complexes of these structures behave in ways similar to agents in Tononi's integrated information theory or in Don Hoffman's conscious agent models. )
Homeostasis: the tendency of a system of interdependent elements and functions to be self sustaining, self maintaining, and non-terminating by being responsive to internal conditions and environmental effects. A homeostatic system will not terminate or halt or reductively simplify to looping functions. Homeostatic system respond to environmental conditions that would cause the system's disruption or induce it to halt or loop. (Very often loops are preconditions to external and internal disruption. )
Qualia: non physical objects, representations. Typically experiences, meanings, and ideas, but in fact all representations elicit a "what it's like to experience" quality. This is most pronounced in asemic experience because it is just the twinge of feeling of a difference that indicates some kind of feeling.
Consciousness: the homeostatic embodiment of awareness + qualia
Machine consciousness. Auto generated representations and awareness of those representations